import java.util.*;

public class SceneModel extends Models{

  SceneModel(PVector p, PVector siz, int s) {
    super(p, s, siz);
  }
  
  public void draw() {
    pushMatrix();
    noFill();
    stroke(255,125,2);
    translate(this._pos.x, this._pos.y, this._pos.z);
    box(this._size.x, this._size.y, this._size.z);
    noStroke();
    popMatrix();
  }
  
  public void update(){}
}

